Autor: Adelig 01.11.19 - 15:51
"Death Stranding: a unique vision delivered by state-of-the-art technology
Setting a new benchmark for this console generation."
"This unique scenery is breathtaking from minute one, with an immense sense of scale. The Decima Engine supports GPU-based procedural object placement - something we saw in action in Horizon Zero Dawn. Kojima Productions has crafted a wide range of rock formations and other assets and this system is likely used to create a natural procedural landscape. Every piece of the landscape is intricately detailed - from the snarling rock formations that fill the landscape to the stone fields at the base of the mountains."
"It is, perhaps, one of the most visually striking games of the generation - a new benchmark for the medium - and this dark, isolated world adopts a style that leaves a mark long after you've finished playing."
"This combines with excellent texture filtering and temporal stability to produce a very filmic image that looks almost pre-rendered at times. Rest assured though, nearly everything is generated in real-time, augmented greatly by a top tier HDR implementation."
||Adelig | 01.11.19 - 15:51|